Thursday, 12 October 2017

Skirmish loot cards!

So I've put together some loot cards for the loot that could drop during the campaign.

How will it work?

At the end of each battle select one character to look for loot. Roll a D6. If you score a 6 or more, you may then roll a D20 on the chart below.

  1. Amulet of Spirits
  2. Guardian Gem
  3. Book of the Oracle
  4. Thorn
  5. Knightfall
  6. Storm-Forged Great-cloak
  7. Twilight Shroud
  8. Titan's Guard
  9. Ranger's Pin
  10. Seeker's Crown
  11. Seeker's Sword
  12. Ethereal Arrow
  13. Ancestral Duardin Axe
  14. Phoenix Shield
  15. Final Shield
  16. Vinelimb Aldershadow (mysterious ally)
  17. Shinerious, the Treasure Sniffer (pet)
  18. Siro, Shadow Wolf (pet)
  19. Mogg, the Stone-Spite (pet)
  20. Firebelly, infant dragon (pet)





















Tuesday, 10 October 2017

Skirmish loot...

Loot


Throughout the skirmish campaign all parties will have chances of discovering loot to give to their characters...


I've made an early list of some loot that might drop during this campaign:



Amulet of Spirits

  • Enemies suffer -1 to hit this character.
     

Guardian Gem

  • +1 armour save.

 
Book of the Oracle
  • Grants wearer the spells arcane bolt and mystic shield.
 
Thorn
  • +1 attack to one melee weapon.

 
Nightfall
  • +1 rend to one melee weapon.
 
Storm-Forged Silk Greatcloak
  • +1 wound.

 

Twilight Shroud
  • Enemies suffer -1 to hit this character with all shooting attacks.

 
Vinelimb Aldershadow (mysterious ally)

  • Branchwych ally for your next battle.
Titan's Bracelet
  • +1 armour


Ranger's Pin
  • +1 to hit with ranged weapons


Seeker's Crown
  • +1 to find loot


Ethereal Arrow
  • 1 use only. 20" range; 2+ to hit, deals 1 mortal wound


Seeker's Sword
  • +1 to hit with one melee weapon


Ancestral Duardin Axe
  • +2 rend to one melee weapon


Phoenix Shield
  • +2 save vs shooting


Final Shield
  • 5+ ignore wound




Shinerious, the Treasure Sniffer (pet)
    • +1 to find loot




    Siro, Shadow Wolf (pet)
    • deals 3 attacks in close combat; 4+ to hit, 4+ to wound, no rend, 1 dmg.




    Mogg, the Stone-Spite (pet)
    • 6+ ignore wound.




    Firebelly, infant dragon (pet)
    • D3 shooting attacks; range 8", 3+ to hit, 5+ to wound, no rend, 1 dmg.


      Thursday, 28 September 2017

      The Sentinels of Tal Stornos


      The Sentinels of Tal Stornos


      Led by the driven and raw Arthyr Stornos, the Sentinels hunt out all who would dare damage the beauty of their forests, whether on the Great Green Torc or those surrounding their home of Spiteshade Vale.

      Arthyr is the descendant of the once mighty Lord Arlas of Tal Stornos, a Kingdom of the Time Before. Arthyr and his Wanderers are all that remain of the once proud Aelves, who once claimed Modryn, The Night Glens, as their own.

      Now they sally out from Spiteshade Vale, a dark and glorious forest Watch post which they share with a small contingent of haughty Stormcast Eternals known as the Order of the Arrow, led by Uhtred Greenwing.



      Arthyr and Uhtred have a mutual respect, earned through many battles side by side, Arthyr’s rangers supporting the angelic Stormcast Eternals as together they hunt down the foul forces of Chaos. The two friends also share a secret known to none bar their commanders… Spiteshade is home to a raging nexus of magical power. This is the reason the Order of the Arrow were stationed here, and why the forest here is so thick, dark and glorious. The Spellsingers and Sisters of the Thorn are often seen communing with spites and revenants who wish to pay tribute and bath in the natural magic which seethes throughout Spiteshade Vale.





      The Warband:

      Arthyr Stornos (16): Inspirational fighter; Great Modryn Blade (Soulsever Blade)

      Aertas (4): Wildwood ranger

      Lythal (4): Ranger of the Watch

      Monday, 25 September 2017

      GuardCon 2017

      Pic's from the battle lines...








      The Tower of the Eternal Wood

      The Tower of the eternal wood



      How will this work?

      • We will need to run this campaign in pairs, essentially two opposing factions trying to get into the Tower.
      • Each pair will run their own campaign, but all results will be sent and documented and then displayed for all to see.
      • We will play through the campaign as laid out in the campaign pack (to be published soon).
      • If you want to be involved in the campaign please let me know via FB or Twitter.
      • Ideally each battle should be recorded via photos or video so we can share some action across the wider events.
      • Games should be played at least once a fortnight. I will suggest match ups if required and will consider geographical situations.
      • Let’s have fun and play out the story and maybe even help flesh out what is happening within the Realms.


      The Modryn Return

      Arlos Darkleaf’s Tree-like features cracked with what might have resembled a smile, “So you cling to your old life and old name?Good, good...